Visual Interfaces Are Dying, What Is Next?

voice user interface

By 2020, 30% of web browsing sessions will be done without a screen. Yes, that is true. By 2020, the need to use your hands and eyes for browsing will be reduced and replaced by using only your voice for browsing and interaction. Some audio-centric products are being emerged in a big way in the past few years like Google Home and Amazon’s Echo. An analysis by Voicebot of the forecasted growth of smart speaker ownership found that the number of

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8 UX Advice For Beginners UX Designers (From My Experience)

ux advice

  “Learning is experience. Everything else is just information.” ― Albert Einstein I read a lot about UX before getting my first UX Designer job, I was asking about UX advice from experts and, I was very interested in UX and it’s practice and how designers think and solve users’ problems using logical thinking and creative thinking together. I was very interested to start my work as a UX Designer, work with other designers and apply all my readings and knowledge

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10 Non UX Books That Will Help You To Become A Better UX Designer

reading woman

  Reading about user experience is a great way to improve your skills and learn more about the field. But as we all know, the user experience is a multidisciplinary field that intersects with a lot of other fields: psychology, cognitive science, business, ergonomics, industrial design, human-computer interaction and more. So, reading about user experience is not enough. We need to learn more about these intersecting disciplines and in this article, I provide you with a list of great Non UX

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Affinity Diagram: Bridging The Gap Between UX Research And Personas

affinity diagram

The output from Contextual Inquiry is not a neat hierarchy; rather, it is narratives of successes and breakdowns, examples of use that entail context, and messy use artifacts. – Observing the User Experience: A Practitioner’s Guide to User Research Book Bridging the gap between user research raw data and creating personas is one of the biggest challenges for UX designers. UX designers need to transform insights, problems, observations, ideas, concerns and pain points into a concrete format to be able

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Never Ask About The UX Process

Whenever I attend any meetup about user experience or join a group for people interested in user experience, the first question I already encounter is ” What is your UX process? “. I know they are not asking about the high level process: Discover – Design – Validate. Thinking about this question and trying to figure out the answer for it, I always has the same answer “It depends on your project“.     If there is an ideal UX

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Why You Should Hire A UX Designer For Your Startup?

As a product designer, I encounter daily a lot of enthusiastic people who are building their new startups with wishes and dreams to be the next Uber or the next Airbnb. Unfortunately, most of these startups end up failing with a lot of frustrations and damages. I came across a finding that 90% of startups fails. A survey of failed startups found out that “lack of a market need for their product” as the single biggest reason for their failure.

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Why do user experience designers need to learn psychology?

Have you ever asked yourself why people are not doing what you intended them to do with your designs? Have you ever tried to persuade people to do something through your design — Maybe signing up, sharing something or buying your product — and the results were awful to you? Or you decided to draw a road map for your user to be guided through your site and they took another direction that wasn’t intended? Or you intended to do something to catch your

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What is user experience and why it is becoming more important now ?

What is User Experience Design ? According to Wikipedia: ” User experience is the process of enhancing user satisfaction by improving the usability, accessibility, and pleasure provided in the interaction between the user and the product.” On Interaction Design: Beyond human-computer interaction book, User experience was defined as: “How people feel about a product and their pleasure and satisfaction when using it, looking at it, holding it and opening and closing it, it includes their overall impression of how good it is to use,

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